Proceeding contribution from Lord Foster of Bath (Liberal Democrat) in the House of Commons on Thursday, 13 November 2008. It occurred during Adjournment debate on Internet and Video Games.
Internet and Video Games
Given that I have already acknowledged that I am by no means an expert on video games, I had better join the hon. Member for South Holland and The Deepings and together we will learn how to play that game. The video games industry is a very important part of the UK economy. All the research evidence suggests that, if we do not do something to help the industry, its contribution to the economy will decline quite markedly. We need to help it, and we need to do far more to provide people with the right skills. In the past few years, the number of people graduating from our universities with computer science degrees has dropped by 20 per cent. Although there are 81 so-called video or computer games university courses, sadly, only about four of them have been recognised as adequate by Skillset. We must do more to give people the right skills and training. We must also consider ways in which we might be able to provide financial assistance, as other countries are doing. The key issue that the Select Committee report faced was the verification system. I think that most people have now accepted that a hybrid system is totally inappropriate. It is unnecessarily complicated and confusing for customers. In coming to resolve that dilemma, the Committee came down on the side of the British Board of Film Classification taking over the classification of video games. I disagree with that, and I hope that the Minister will accept my comments as a formal response from me to her consultation, which ends on 20 November. Having examined all the evidence, I am of the view that PEGI—the pan-European game information system—is best placed to regulate age classification. I have a number of reasons for saying that, and time is tight, so I shall go through them quickly. First, PEGI was set up in 2003 specifically to deal with the computer games industry—it was backed in this country by the Video Standards Council—and it has significant experience of doing that. As the Chairman of the Home Affairs Committee said, video games, because they require interactivity, are not the same as films. As online gaming—as distinct from shop-bought games—becomes increasingly popular and people buy add-on units bit by bit and build up a game incrementally, we need a body that has specific expertise in this area. That is why I welcome the fact that the hon. Member for Newcastle-under-Lyme, who supported the original recommendations, said that, in the light of that, we may have to think again. PEGI is therefore best placed to deal with it. As we heard, PEGI is pan-European and operates in 28 countries. I am not aware of any other country in Europe that offers a hybrid film system. PEGI is self-regulatory. As the report says at page 51, in respect of other matters, PEGI prefers whenever possible self-regulation to statutory regulation. It is also a tougher regulator than the BBFC. The BBFC has repeatedly downgraded games that PEGI deemed to be appropriate only for adult players.
Secondary information
- Type
- Proceeding contribution
- Reference
- 482 c363-4WH
- Session
- 2007-08
- Chamber / Committee
- Westminster Hall
- Subjects
- Children Internet Pornography Young people Violence Video games
- Link
- View this Proceeding contribution on www.publications.parliament.uk
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