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Written question asked by Ben Goldsborough (Labour) on Monday, 29 June 2026, in the House of Commons. It was due for an answer on Wednesday, 1 July 2026. It was answered by Josh MacAlister (Labour) on Tuesday, 7 July 2026 on behalf of the Department for Education.


Video Games: Vocational Guidance

Question

To ask the Secretary of State for Education, what steps she is taking to help ensure that careers guidance in schools promotes video‑games careers to girls and young women.

Answer

This government is working with industry to deliver a UK-wide £9 million creative careers initiative, to equip young people with the ambition and knowledge to work in the creative industries. This includes ‘Into Games’ workshops in schools led by trained industry professionals, and ‘Get into Games’ regional careers festivals.

The department funds the Careers and Enterprise Company (CEC) to support schools and colleges to deliver high-quality careers education, including work experience. The CEC supports the science, technology, engineering and mathematics sector to raise awareness of the opportunities and pathways available. This includes ‘Tech She Can’, which encourages girls and young women to explore gaming and wider technology careers through initiatives such as a Virtual Employability Week.

There are also local programmes across the CEC careers hub network, for example Liverpool City Region Combined Authority, which works with leading gaming employers to strengthen the talent pipeline and deliver the Mayor’s pledge to support this key growth industry.


Secondary information

Type
Written question
Reference
14153
Session
2026-27
Grouped for answer
Yes
Subjects
Vocational guidance Video games Girls
Link
View this Written question on www.parliament.uk