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Written question asked by Alex Sobel (Labour) on Wednesday, 15 July 2026, in the House of Commons. It was due for an answer on Tuesday, 1 September 2026. It was answered by Ian Murray (Labour) on Monday, 7 September 2026 on behalf of the Department for Digital, Culture, Media and Sport.


Video Games: Internet

Question

To ask the Secretary of State for Digital, Culture, Media and Sport, what discussions her Department has had with the online gaming industry on its impact on the economy.

Answer

This Government is committed to supporting the growth of the UK’s video games sector which brings economic, cultural and social benefits across the UK.

DCMS estimates the UK video games sector generated £4.4bn in GVA in 2024, a 5.1% increase from 2023 when adjusted for inflation.

We are aware that these figures may not fully capture the impact of video games, and DCMS has worked closely with the Office for National Statistics on the UK Standard Industrial Classification (SIC) codes, which have now been updated to better reflect the games sector.

In terms of the consumer market, UK consumers spent £8.76 billion on video games in 2025, a 7.4% increase on the previous year. Digital console spending rose 9.2% to £2.49 billion, spending on mobile games grew 7.9% to £2.07 billion, and digital PC software reached £1.15 billion.


Secondary information

Type
Written question
Reference
19070
Session
2026-27
Transferred
Yes
Subjects
Internet Video games
Link
View this Written question on www.parliament.uk