Proceeding contribution from Lord Watson of Invergowrie (Non-affiliated) in the House of Lords on Thursday, 4 June 2009. It occurred during Debate on Creative Industries.
Creative Industries
My Lords, I recently came across the following quote: ""The stuff that creates new insights, delights and experiences, that stirs our senses and enriches our lives, is also the stuff that is propelling a larger slice of our economic output. How we create the architecture that will incubate rather than stunt creative industry growth is a major policy question"." Those are the wise words of Will Hutton, the chief executive of the Work Foundation. This debate is an important contribution to creating that architecture and I congratulate my noble friend Lord Bragg on bringing it about. Defining the sector is not always straightforward, but it should include everything from advertising to architecture, music and film to design and publishing, fashion and computer games to TV and DVD; and we should not overlook the fact either that it also includes the sciences, because what on earth are scientists if they are not creative? But that, of course, is a subject more appropriate for the debate that will follow this one. Taken as a whole, the creative industries make a huge contribution to our economy as well as to our social and cultural life. They employ around 2 million people. They produce a higher proportion of GDP in the UK than they do in any other country, and they contribute considerably more to our balance of trade than does construction, insurance or pensions, and twice the amount of the pharmaceutical sector. Our creative industries are therefore not some lightweight or marginal sector contributing on the periphery of our economy. They are serious business. Our music industry alone—a recognised world leader—supports 125,000 jobs and contributes nearly £5 billion to the UK economy, of which one-third derives from exports. The UK film and video industries employ more than 50,000 people, with British television’s overseas earnings bringing in around half a billion pounds. Pinewood Studios has recently announced plans to double its size as it challenges Hollywood for the next generation of blockbuster films. Importantly, those plans include working with the National Film and Television School to set up an onsite academy to train set designers and costume makers, and Pinewood is projecting its plans as an opportunity to form a creative cluster, adding to a media park that houses companies such as Technicolor. We have the largest market in Europe for computer and video games, as people in Britain now buy more computer games than record singles. In 2008, the UK video and computer games industry generated £2.5 billion and more than 20,000 people were employed in games development, publishing and retail. Most multinational games companies choose to locate their European HQ in the UK, and we have by far the largest concentration of games development studios in Europe, with clusters around Cambridge, Coventry, Dundee, Leeds and Liverpool, to name but a few. Our design industry is now worth over £5 billion a year, employing 70,000 people, and our designer fashion industry—as the noble Baroness, Lady Young, said—has grown tenfold in the past decade. Collectively, that is big business indeed. In the Government’s first two terms they championed the creative industries, driven largely, as many noble Lords have said, by my noble friend Lord Smith of Finsbury in a previous life. The challenge now is to promote creativity and innovation in every part of our economy, because creativity is as important in the retail industry and in education, health and business as it is in the creative industries. The cultural sector in its widest sense should become the dynamo of the creative impulse that can serve all of those areas. My noble friend Lord Bragg quoted the key employment statistics for the creative industries, but he was referring to direct jobs. A great many creative jobs are within the many businesses supporting these industries. The Government understand and have recognised the value of the creative industries. They have lain out in clear and decisive terms what needs to be done to nurture the sector and ensure that the economy gains maximum value from their products. It was an excellent example of joined-up thinking and cross-cutting government that produced the creative economy strategy entitled Creative Britain: New Talents for the New Economy. DCMS, in partnership with BERR and the Department for Innovation, Universities and Skills, set out a wide range of commitments outlining how the Government will take action to support the creative industries. Most measures are self-explanatory, such as giving all children a creative education, supporting research and innovation, or helping creative businesses to grow and access finance, and all contain a raft of measures that will help develop and sustain the sector. Perhaps the most important measure is the one known as supporting creative clusters, because the spin-off effects of such developments can be of real benefit to more than the creative industries themselves. These companies can prove to be the drivers of wider growth, sometimes leading the regeneration of cities experiencing post-industrial economic slump. My home city of Dundee provides a prime example of that. Left reeling from a sharp reduction in heavy engineering and an end to shipbuilding, the city suffered from relatively low innovation and export levels. The response over the past 15 years has seen a ground-breaking collaboration between Dundee City Council, Scottish Enterprise Tayside, the city’s universities and its businesses to rebalance the local economy as a city region. Driven by Dundee University’s College of Life Sciences and the University of Abertay’s School of Computing and Creative Technologies—both recognised as world leaders—a creative media district was developed. The area already housed the renowned Rep Theatre and the Duncan of Jordanstone College of Art and Design, which is now part of Dundee University, and its cultural credentials were further enhanced with the arrival of the Scottish Dance Theatre and a visual arts centre, Dundee Contemporary Arts. Dundee’s Digital Media Park, now known as Seabraes Yards, was established, and the multiplier effect on employment, inner-city regeneration and the city’s reputation far and wide has been remarkable. More than 2,000 people are employed in the thriving creative media sector in Dundee, and this will drive further growth. Other major UK cities have gone down a similar route: Glasgow’s flagship creative industries project, the Digital Media Quarter, is taking shape at Pacific Quay, a £500 million public and private sector redevelopment project that is anticipated to deliver 3,600 jobs by 2013. It is one of the flagship undertakings in the regeneration of the River Clyde waterfront, with neighbours including BBC Scotland, Scottish Television, Film City Glasgow and the city’s Science Centre. The Cultural Industries Quarter in Sheffield is an example in another post-industrial city, and there are further instances in Birmingham, Liverpool and Newcastle as the regional development agencies increasingly identify the creative industries as one of the foundations for building a strong and dynamic regional economy. The London Development Agency has established Creative London to champion and support the capital’s creative industries. In Scotland, public agencies are supporting the country’s creative talent, formally joining forces to support the creative industries, a key sector for Scotland's economy which makes an important contribution to prosperity and growth. In 2007, these industries generated a turnover of more than £5 billion and supported more than 60,000 jobs. It is vital to build on that. In February this year, the Scottish Government published a framework document outlining the roles and responsibilities of key support organisations, including Creative Scotland, the enterprise agencies and local authorities. The UK’s universities play a vital role in developing and sustaining the creative economy. The universities grouping Million+ has helpfully provided noble Lords with a briefing for today’s debate outlining the recommendations of its Creative Futures report. One of its group, the University of Abertay Dundee, is a partner in Scotland’s centre for research and teaching in the creative industries, the Institute for Capitalising on Creativity. Last year, the ICC was awarded a £1.5 million grant from the UK’s Economic and Social Research Council to conduct research in the creative industries in Scotland. The institute combines the expertise of four Scottish universities and is dedicated to a novel postgraduate programme of research, knowledge transfer, continuing professional development and networking/hub activities, including seminars, think tanks and conferences. The grant was one of only four to be awarded in the UK under the ESRC’s Capacity Building Clusters in Business Research and Engagement scheme, and was the sole grant to focus on the creative industries. Its award is a testament to the strength of those industries in Scotland. This debate is indeed timely. As much attention as possible should be drawn to the cultural sector and the creative industries, and I trust that my noble friend the Minister will confirm that the Government will ensure that those industries continue to receive the necessary support to enable them to maintain their essential contribution to our economy.
Secondary information
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- Proceeding contribution
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- 711 c327-30
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- 2008-09
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- House of Lords chamber
- Subjects
- Arts Clothing Culture Finance Education Film Innovation Intellectual property Internet Museums and galleries Licensing laws Music Training Regulation Television Theatre Arts festivals
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- View this Proceeding contribution on www.publications.parliament.uk
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